Scifi Cockpit

Art test I did for MoonMillStudios.
The art test took roughly 20 hours, I spend a bit more afterwards setting up these renders in UE4.
Everything is made by me. The model uses one tiling texture for the white plastic and a trimsheet for everything else.
Modeled in Modo, textured in Substance Painter & rendered in UE4.

8,400 tris
2 UV sets
Texture Resolution: 2048 px

Date
September 29, 2017